Mic Drop | Mic Drop

AB InBev: Gamification That Draws Stadium-Sized Crowds

Great beer brands have always known how to throw a party. AB InBev figured out how to do it digitally—and the turnout was stadium-sized. In this Mic Drop Moment, the world's largest brewer reveals how gamification transformed ordinary digital touchpoints into experiences people genuinely wanted to show up for.

Jason Feldman, Global Director of BEES Customer Experience at AB InBev, shares the freedom to build playful digital experiences that delight. Through BEES—AB InBev's platform connecting the company with the retailers who stock its brands—the team layered in game mechanics, rewards, and interactive moments that turned routine engagement into something fun. The payoff was attention and participation at a scale most campaigns only dream of.

What makes the story compelling is the strategy beneath the play. Gamification isn't just novelty; it's a proven way to drive repeat engagement, deepen loyalty, and make a brand experience memorable. By giving its teams the creative and technical freedom to experiment, AB InBev turned its digital channels into a destination rather than a chore—and customers responded by showing up in droves.

For any brand wondering whether "playful" and "enterprise-grade" can coexist, AB InBev offers a resounding yes. With the right platform underneath, you can move fast, experiment boldly, and still operate at global scale.

Watch the Mic Drop to hear how AB InBev used gamification to draw stadium-sized crowds—and why delight is one of the most underrated metrics in digital experience.

Speakers
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Jason Feldman
Jason Feldman
Global Director, BEES Customer Experience
AB InBev
Resources
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