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Live tutorial on using Bootstrap with Drupal today!

Our old training site was looking a bit long in the tooth. It was not only Drupal 6, but also had an old Acquia design several versions behind the current main site. It was time for a major update.

Step by step tutorials

Dave Myburgh, Lead developer for Acquia.com recently gave two webinars about the experience. He shares specific tips on what modules he used to keep the development lightweight and flexible.

Jumpstarting a UX Research Program at Acquia

This April, at the Lean UX NYC Conference, Ezra Gildesgame and I will co-present a half-day workshop, Communicating the Business Value and Getting Buy-in for UX Research. In our workshop, we will share techniques for selling your internal stakeholders on the importance of research for making business and product decisions.

The evolution of the toolbar; Drupal 7 to Drupal 8

Blog series: #1 of 5.

As we saw in Dries’ keynote in Portland there’s a new toolbar in Drupal 8 that looks—and works—quite different to the one in Drupal 7. This series will give some history on how the new toolbar came to be as well as some of the design thinking behind it and how it can be used and extended by content authors, site builders, themers, and module developers.

Drupal UX and design ninja Matt Edmunds

Matt Edmunds, UX Interaction Designer at Acquia, talks about his 9+ years of working with Drupal ... since version 4.3! This gave us the chance to reminisce about the days when we felt we could keep an eye on roughly the whole project on any given day or week. This was probably not truly the case back then and it certainly isn't now.

Acquia at BAD Camp 2012 – see you there!

I am pleased to be able to announce that Acquia is a core sponsor of this year's Bay Area Drupal Camp. We've been part of BAD Camp and sponsored before, but it's a privilege to be part of making Drupal's largest and best free, annual event a reality again this year. And we're so excited about everything going on: hiring, sessions, summits, and more! Old friends and new, stop by our table and say hi.

A tiny introduction

Hello, I’d like to introduce myself as the newest addition to the UX team at Acquia, where I've been fast at work getting my hands dirty with Drupal Gardens. Even as a beta tester, I was impressed with Acquia’s vision to make Drupal more accessible through Drupal Gardens. Like with any open source projects, if there are easy ways to start using a platform adoption can increase dramatically. Automattic figured that out with Wordpress.com, and it has been a huge success for their platform. I hope Drupal Gardens continues to help in the adoption of Drupal in much the same way.

Evolving product: Drupal Commons

The Drupal Commons 3.x interactive demo was posted recently, and we’d love your feedback.

But in the meantime, I'll go into the reasons Drupal Commons software was redesigned, our approach and some of the tough challenges we faced. In a future post, I'll get into the details of the design process.

Mission statement: Drupal Commons empowers communities with easy-to-use collaboration tools so that they can answer questions, share solutions and self-organize.

Drupal Commons 3.x Interactive Prototype Posted

Following extensive collaboration with Jeff Noyes and Lisa Rex of Acquia's design team, we're excited to share an interactive prototype of Drupal Commons 3.x, and we hope that you'll provide feedback.

These designs showcase our focus on providing all Drupal Commons sites with a smooth out-of-the-box user experience and responsive, mobile-ready theme that looks great on desktop, tablet and mobile devices.

Frontend United Netherlands 2012

Frontend United logo

Join designers, developers & drupalistas for three days of focused workshops, talks & sessions on design, frontend engineering & Drupal at the cool Pakhuis de Zwijger in Amsterdam.

Going mobile with a web app

Acquia is going mobile in 2012. Therefore we’re using a “mobile first” mantra when approaching our designs. What is “mobile first design”? It is a philosophy of design that centers on the theory that trying to squeeze a desktop experience into a smaller screen size is counterproductive to providing a good mobile experience. Instead, you design an optimal mobile experience before you consider the desktop. In this scenario, the desktop experience that is built on top of a mobile first design can be enhanced to use additional screen space and features as they become available.

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